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Faris Nabil Arsyad — Technical Director
// Portfolio · 2026Jakarta — Indonesia

FarisNabilArsyad

// Scroll↓ Explore
// 01 — About

I turn creative chaos into working systems.

// Discipline

VFX / ANM
Technical Direction

01

I'm a VFX/ANIM technical director. In practice that means most of my day is solving the problem: pipeline tools, DCC integrations, render farm automation, AI-assisted workflows, and whatever breaks on deadline. I genuinely like the technical side - the architecture, the tooling, the part where a messy problem becomes clean code

02

Behind every shot you remember, there's a tangle of infrastructure nobody sees. I like working in that tangle, turning weird technical problems into something an artist can use without thinking about it. Artists think I'm the tech guy. Engineers think I'm the creative one. That's kind of the point.

// 02 — Develop

What I Build

Tools, pipelines, and quiet systems behind the shot.

Pipeline Frameworks
// 01

Pipeline Frameworks

Building custom production frameworks that connect artists, supervisors, and productions. Creating APIs and services that manage assets, versions, and dependencies.

DCC Integrations
// 02

DCC Integrations

Building robust integrations with leading Digital Content Creation (DCC) applications to ensure smooth data flow, enhance interoperability, and support scalable production workflows across departments.

Applications
// 03

Applications

Designing and developing intuitive tools that integrate seamlessly with industry-standard software and pipeline infrastructure, empowering artists to work more efficiently while maintaining technical robustness and scalability.

File Format Libraries
// 04

File Format Libraries

Developing custom file format converters and manipulation tools for specialized VFX formats. Working with OpenEXR, Alembic, USD, and proprietary formats.

Render Management
// 05

Render Management

Developing render farm submission and monitoring tools. Creating systems for optimizing resource allocation and managing complex render dependencies.

Color Management
// 06

Color Management

Implementing OCIO (OpenColorIO) pipelines for consistent color workflows across multiple applications. Developing custom color transforms and LUT management systems.

// 03 — Impact

By the
numbers

0+Tools DevelopedCustom apps & scripts
0+Projects DeliveredFilms & productions
0+Artists EmpoweredCreative professionals
0+Years ExperienceContinuous learning
// Insight

The frames you can't forget//were made by names you'll never get.

// 04 — Experience

Where I've worked

012019 - 2021

Infinite Studio

Junior Technical Director — Batam, Indonesia
  • Collaborate with supervisors to develop new tools
  • Contribute to the development
  • Ensure requests for new tools are connected with software
022021 - 2024

Lumine Studio

Middle Technical Director — Jakarta, Indonesia
  • Provide backend and Build Framework studio (Acacia)
  • Provide technical advice and support for artists
  • Collaborate with supervisors to develop specific new tools
  • Develop workflows to the development and constant improvement
032024 - Present

LMN Studio

Senior Technical Director — Jakarta, Indonesia
  • Developed production tools for 15+ feature films
  • Lead pipeline teams and mentored technical artists
  • Implemented cutting-edge technologies for studio innovation
  • Bring up and build new technology to studio
  • Ensure requests for new tools are connected with company strategy
// 05 — Arsenal

Tools of the trade

A fusion of artistic tools, programming languages, and pipeline technologies — forged in production and refined through innovation.

// Software// Languages// Frameworks & Pipeline
MayaMaxHieroHoudiniNukeUnreal Engine3DEqualizerKatanaSubstancePainterBlenderPhotoshopGafferDaVinciResolvePythonShellBashMELCSSHTMLJavaScriptftrackGitQtFrameworkFFmpegShotGridUSDMattermostNuxtjsDeadlineOpenEXRAYONOCIO
Film ProjectsWhere the magic happens
// 07 — Contact

Let's
build something.